![]() |
OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
Classes | |
| class | Ogre::DistanceLodBoxStrategy |
| Level of detail strategy based on distance from camera to an object's bounding box. More... | |
| class | Ogre::DistanceLodSphereStrategy |
| Level of detail strategy based on distance from camera to an object's bounding sphere. More... | |
| class | Ogre::DistanceLodStrategyBase |
| Level of detail strategy based on distance from camera. More... | |
Namespaces | |
| Ogre | |
Typedefs | |
| typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy |
| Backward compatible name for Distance_Box strategy. More... | |