Summary class collecting together index data source information.
More...
#include <OgreVertexIndexData.h>
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| | IndexData () |
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| | ~IndexData () |
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| IndexData * | clone (bool copyData=true, HardwareBufferManagerBase *mgr=0) const |
| | Clones this index data, potentially including replicating the index buffer. More...
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz) |
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void | optimiseVertexCacheTriList (void) |
| | Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible. More...
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Summary class collecting together index data source information.
◆ IndexData()
| Ogre::v1::IndexData::IndexData |
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◆ ~IndexData()
| Ogre::v1::IndexData::~IndexData |
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◆ clone()
Clones this index data, potentially including replicating the index buffer.
- Parameters
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| copyData | Whether to create new buffers too or just reference the existing ones |
| mgr | If supplied, the buffer manager through which copies should be made |
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
operator new, with debug line info
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inlineinherited |
array operator new, with debug line info
◆ optimiseVertexCacheTriList()
| void Ogre::v1::IndexData::optimiseVertexCacheTriList |
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void |
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Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible.
◆ indexBuffer
◆ indexCount
| size_t Ogre::v1::IndexData::indexCount |
The number of indexes to use from the buffer.
◆ indexStart
| size_t Ogre::v1::IndexData::indexStart |
Index in the buffer to start from for this operation.
The documentation for this class was generated from the following file: