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| | WindowView (const DisplayWindowDescription &desc) |
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| DisplayWindow | get_display_window () |
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| void | hide () |
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| void | show (WindowShowType type=WindowShowType::show) |
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| | View () |
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| | ~View () |
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| void | add_subview (const std::shared_ptr< View > &view) |
| | Add a child view. More...
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| void | animate (float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) |
| | Continously call an animation function for the specified duration. More...
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| void | clear_exception_encountered () |
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| bool | content_clipped () const |
| | Content clipping flag. More...
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| std::shared_ptr< View > | find_view_at (const Pointf &pos) const |
| | Find descendant view at the specified content relative position. More...
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| FocusPolicy | focus_policy () const |
| | Focus policy active for this view. More...
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| View * | focus_view () const |
| | The view receiving keyboard events or nullptr if no view has the focus. More...
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| Pointf | from_root_pos (const Pointf &pos) |
| | Map from root content to local content coordinates. More...
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| Pointf | from_screen_pos (const Pointf &pos) |
| | Map from screen to local content coordinates. More...
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| const ViewGeometry & | geometry () const |
| | Actual view position and size after layout. More...
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| Canvas | get_canvas () const |
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| virtual float | get_first_baseline_offset (Canvas &canvas, float width) |
| | Calculates the offset to the first baseline. More...
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| virtual float | get_last_baseline_offset (Canvas &canvas, float width) |
| | Calculates the offset to the last baseline. More...
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| virtual float | get_preferred_height (Canvas &canvas, float width) |
| | Calculates the preferred height of this view. More...
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| virtual float | get_preferred_width (Canvas &canvas) |
| | Calculates the preferred width of this view. More...
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| bool | has_focus () const |
| | Test if this view is receiving keyboard input. More...
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| bool | hidden () const |
| | Test if view is set to hidden. More...
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| bool | is_static_position_and_visible () const |
| | Test if view should participate in static layout calculations (layout_subviews) More...
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| virtual void | layout_subviews (Canvas &canvas) |
| | Sets the view geometry for all subviews of this view. More...
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| bool | local_root () const |
| | Indicates if the view acts as a local root for layout and rendering. More...
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| bool | needs_layout () const |
| | Test if view geometry needs to be recalculated. More...
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| void | next_focus () |
| | Give focus to the next view in the keyboard tab index order. More...
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| View * | owner_view () const |
| | View hierachy owner or nullptr if there is no owner. More...
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| void | prev_focus () |
| | Give focus to the previous view in the keyboard tab index order. More...
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| void | remove_focus () |
| | Remove focus from this view. More...
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| void | remove_from_super () |
| | Remove view from parent. More...
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| bool | render_exception_encountered () const |
| | Test if this view generated an exception during rendering. More...
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| View * | root_view () |
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| const View * | root_view () const |
| | Root view in view hierachy. More...
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| void | set_content_clipped (bool clipped) |
| | Specifies if content should be clipped during rendering. More...
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| void | set_cursor (const CursorDescription &cursor) |
| | Set the cursor icon used when cursor is above this view. More...
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| void | set_cursor (StandardCursor type) |
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| void | set_focus () |
| | Set this view as the focused view. More...
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| void | set_focus_policy (FocusPolicy policy) |
| | Set if this view automatically can gain focus. More...
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| void | set_geometry (const ViewGeometry &geometry) |
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| void | set_hidden (bool value=true) |
| | Hides a view from layout and rendering. More...
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| void | set_inherit_cursor () |
| | Specify that the cursor icon is inherited from the super view. More...
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| void | set_needs_layout () |
| | Forces recalculation of view geometry before next rendering. More...
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| void | set_needs_render () |
| | Signals this view needs to be rendered again. More...
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| void | set_state (const std::string &name, bool value) |
| | Set or clear style state. More...
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| void | set_state_cascade (const std::string &name, bool value) |
| | Sets the state for this view and all siblings recursively, until a manually set state of the same name is found. More...
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| void | set_tab_index (unsigned int index) |
| | Sets the tab index used for keyboard focus changes. More...
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| void | set_view_transform (const Mat4f &transform) |
| | Specifies the view transform to be applied before its contents and children are rendered. More...
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| Signal< void(ActivationChangeEvent &)> & | sig_activated (bool use_capture=false) |
| | Window activated event. More...
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| Signal< void(CloseEvent &)> & | sig_close (bool use_capture=false) |
| | Window close button clicked event. More...
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| Signal< void(ActivationChangeEvent &)> & | sig_deactivated (bool use_capture=false) |
| | Window deactivated event. More...
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| Signal< void(FocusChangeEvent &)> & | sig_focus_gained (bool use_capture=false) |
| | View gained focus event. More...
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| Signal< void(FocusChangeEvent &)> & | sig_focus_lost (bool use_capture=false) |
| | View lost focus event. More...
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| Signal< void(KeyEvent &)> & | sig_key_press (bool use_capture=false) |
| | Key pressed event. More...
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| Signal< void(KeyEvent &)> & | sig_key_release (bool use_capture=false) |
| | Key released event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_double_click (bool use_capture=false) |
| | Pointer button double clicked event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_enter (bool use_capture=false) |
| | Pointer entering view geometry event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_leave (bool use_capture=false) |
| | Pointer leaving view geometry event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_move (bool use_capture=false) |
| | Pointer moved above view event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_press (bool use_capture=false) |
| | Pointer button pressed event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_proximity_change (bool use_capture=false) |
| | Pointer proximity change event. More...
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| Signal< void(PointerEvent &)> & | sig_pointer_release (bool use_capture=false) |
| | Pointer button released event. More...
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| Signal< void(ResizeEvent &)> & | sig_resize (bool use_capture=false) |
| | Window resize event. More...
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| bool | state (const std::string &name) const |
| | Test if a style state is currently set. More...
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| void | stop_animations () |
| | Stop all activate animation functions. More...
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| const std::shared_ptr< Style > & | style (const std::string &state=std::string()) const |
| | Style properties for the specified state. More...
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| const StyleCascade & | style_cascade () const |
| | Style cascade currently active for this view. More...
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| const std::vector< std::shared_ptr< View > > & | subviews () const |
| | List of all immediate child views. More...
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| View * | superview () const |
| | Parent view node or nullptr if the view is the current root node. More...
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| unsigned int | tab_index () const |
| | Tab index for keyboard focus changes. More...
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| Pointf | to_root_pos (const Pointf &pos) |
| | Map from local content to root content coordinates. More...
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| Pointf | to_screen_pos (const Pointf &pos) |
| | Map from local content to screen coordinates. More...
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| void | update_cursor (DisplayWindow &window) |
| | Update window cursor to the cursor used by this view. More...
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| const Mat4f & | view_transform () const |
| | Current view transform. More...
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