Render batching abstraction. More...
#include <render_batcher.h>
Public Member Functions | |
Operations | |
| virtual | ~RenderBatcher () |
| virtual void | flush (GraphicContext &gc)=0 |
| virtual void | matrix_changed (const Mat4f &modelview, const Mat4f &projection, TextureImageYAxis image_yaxis, float pixel_ratio)=0 |
Render batching abstraction.