OGRE: OgreKeyFrame.h File Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Classes | Namespaces
OgreKeyFrame.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreVector3.h"`
`#include "OgreQuaternion.h"`
`#include "OgreAny.h"`
`#include "OgreHardwareVertexBuffer.h"`
`#include "OgreIteratorWrappers.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::v1::KeyFrame
| A key frame in an animation sequence defined by an AnimationTrack. More...
class | Ogre::v1::NumericKeyFrame
| Specialised KeyFrame which stores any numeric value. More...
class | Ogre::v1::TransformKeyFrame
| Specialised KeyFrame which stores a full transform. More...
class | Ogre::v1::VertexMorphKeyFrame
| Specialised KeyFrame which stores absolute vertex positions for a complete buffer, designed to be interpolated with other keys in the same track. More...
class | Ogre::v1::VertexPoseKeyFrame
| Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose. More...
struct | Ogre::v1::VertexPoseKeyFrame::PoseRef
| Reference to a pose at a given influence level. More...

## Namespaces
| Ogre
| Ogre::v1