OGRE: Ogre::ResourceAccess Namespace Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Enumerations | Functions
Ogre::ResourceAccess Namespace Reference
Core » Resources

## Enumerations
enum | ResourceAccess { Undefined = 0x00, Read = 0x01, Write = 0x02, ReadWrite = Read | Write }
| Enum identifying the texture access privilege. More...

## Functions
const char * | toString (ResourceAccess value)

## Enumeration Type Documentation

## ◆ ResourceAccess

enum Ogre::ResourceAccess::ResourceAccess

Enum identifying the texture access privilege.

Enumerator
Undefined |
Read |
Write |
ReadWrite |

## Function Documentation

## ◆ toString()

const char* Ogre::ResourceAccess::toString | ( | ResourceAccess | value | ) |

Referenced by Ogre::StringConverter::toString().