OGRE: Ogre::HlmsTextureManager::Threshold Struct Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | Public Attributes | List of all members
Ogre::HlmsTextureManager::Threshold Struct Reference

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More...

`#include <OgreHlmsTextureManager.h>`

## Public Member Functions
| Threshold (uint32 _minTextureSize, uint16 _maxTexturesPerArray)

## Public Attributes
uint16 | maxTexturesPerArray
uint32 | minTextureSize

## Detailed Description

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure.

## Constructor & Destructor Documentation

## ◆ Threshold()

Ogre::HlmsTextureManager::Threshold::Threshold | ( | uint32 | _minTextureSize,
|  | uint16 | _maxTexturesPerArray
| ) |  |
| inline

## Member Data Documentation

## ◆ maxTexturesPerArray

uint16 Ogre::HlmsTextureManager::Threshold::maxTexturesPerArray

## ◆ minTextureSize

uint32 Ogre::HlmsTextureManager::Threshold::minTextureSize

The documentation for this struct was generated from the following file:

- OgreHlmsTextureManager.h