OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::v1::GL3PlusTextureBuffer Member List

This is the complete list of members for Ogre::v1::GL3PlusTextureBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset) | Ogre::v1::GL3PlusTextureBuffer | inlinevirtual
_updateFromShadow(void) | Ogre::v1::HardwareBuffer | inlinevirtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
bindToFramebuffer(GLenum attachment, uint32 zoffset) | Ogre::v1::GL3PlusTextureBuffer | virtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) | Ogre::v1::GL3PlusTextureBuffer | virtual
Ogre::v1::GL3PlusHardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src) | Ogre::v1::HardwarePixelBuffer |
blitFromMemory(const PixelBox &src_orig, const Box &dstBox) | Ogre::v1::GL3PlusTextureBuffer | virtual
Ogre::v1::HardwarePixelBuffer::blitFromMemory(const PixelBox &src) | Ogre::v1::HardwarePixelBuffer | inline
blitFromTexture(GL3PlusTextureBuffer *src, const Box &srcBox, const Box &dstBox) | Ogre::v1::GL3PlusTextureBuffer |
blitToMemory(const Box &srcBox, const PixelBox &dst) | Ogre::v1::GL3PlusHardwarePixelBuffer | virtual
Ogre::v1::HardwarePixelBuffer::blitToMemory(const PixelBox &dst) | Ogre::v1::HardwarePixelBuffer | inline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::HardwareBuffer | inlinevirtual
copyData(HardwareBuffer &srcBuffer) | Ogre::v1::HardwareBuffer | inlinevirtual
copyFromFramebuffer(uint32 zoffset) | Ogre::v1::GL3PlusTextureBuffer |
download(const PixelBox &data) | Ogre::v1::GL3PlusTextureBuffer | virtual
getCurrentLock() | Ogre::v1::HardwarePixelBuffer |
getDepth() const | Ogre::v1::HardwarePixelBuffer | inline
getFormat() const | Ogre::v1::HardwarePixelBuffer | inline
getGLFormat() | Ogre::v1::GL3PlusHardwarePixelBuffer | inline
getGlTarget(void) const | Ogre::v1::GL3PlusTextureBuffer | inline
getGlTextureId(void) const | Ogre::v1::GL3PlusTextureBuffer | inline
getHeight() const | Ogre::v1::HardwarePixelBuffer | inline
getRenderSystemData(void) | Ogre::v1::HardwareBuffer | inlinevirtual
getRenderTarget(size_t) | Ogre::v1::GL3PlusTextureBuffer | virtual
getSizeInBytes(void) const | Ogre::v1::HardwareBuffer | inline
getUsage(void) const | Ogre::v1::HardwareBuffer | inline
getWidth() const | Ogre::v1::HardwarePixelBuffer | inline
GL3PlusHardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, bool hwGamma, HardwareBuffer::Usage usage) | Ogre::v1::GL3PlusHardwarePixelBuffer |
GL3PlusTextureBuffer(const String &baseName, GLenum target, GLuint id, GLint face, GLint level, Usage usage, bool writeGamma, uint fsaa) | Ogre::v1::GL3PlusTextureBuffer |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::v1::HardwareBuffer | inline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, bool hwGamma, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::v1::HardwarePixelBuffer |
hasShadowBuffer(void) const | Ogre::v1::HardwareBuffer | inline
HBL_DISCARD enum value | Ogre::v1::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::v1::HardwareBuffer |
HBL_NORMAL enum value | Ogre::v1::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::v1::HardwareBuffer |
HBL_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::v1::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::v1::HardwareBuffer |
HBU_STATIC enum value | Ogre::v1::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer |
isLocked(void) const | Ogre::v1::HardwareBuffer | inline
isSystemMemory(void) const | Ogre::v1::HardwareBuffer | inline
lock(const Box &lockBox, LockOptions options) | Ogre::v1::HardwarePixelBuffer | virtual
lock(size_t offset, size_t length, LockOptions options) | Ogre::v1::HardwarePixelBuffer | virtual
lock(size_t offset, size_t length, LockOptions options) | Ogre::v1::HardwarePixelBuffer | inline
lock(LockOptions options) | Ogre::v1::HardwarePixelBuffer | inline
Ogre::v1::HardwareBuffer::lock(LockOptions options) | Ogre::v1::HardwareBuffer | inline
LockOptions enum name | Ogre::v1::HardwareBuffer |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
readData(size_t offset, size_t length, void *pDest) | Ogre::v1::HardwarePixelBuffer | virtual
suppressHardwareUpdate(bool suppress) | Ogre::v1::HardwareBuffer | inline
unlock(void) | Ogre::v1::HardwareBuffer | inlinevirtual
upload(const PixelBox &data, const Box &dest) | Ogre::v1::GL3PlusTextureBuffer | virtual
Usage enum name | Ogre::v1::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::v1::HardwarePixelBuffer | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~GL3PlusHardwarePixelBuffer() | Ogre::v1::GL3PlusHardwarePixelBuffer |
~GL3PlusTextureBuffer() | Ogre::v1::GL3PlusTextureBuffer |
~HardwareBuffer() | Ogre::v1::HardwareBuffer | virtual
~HardwarePixelBuffer() | Ogre::v1::HardwarePixelBuffer |