OGRE: Ogre::LodData::Vertex Struct Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | Public Attributes | List of all members
Ogre::LodData::Vertex Struct Reference

`#include <OgreLodData.h>`

## Public Member Functions
void | addEdge (const Edge &edge)
| Iterator pointing to the position in the mCollapseCostSet, which allows fast remove. More...
void | removeEdge (const Edge &edge)

## Public Attributes
Vertex * | collapseTo
CollapseCostHeap::iterator | costHeapPosition
VEdges | edges
Vector3 | normal
Vector3 | position
bool | seam
VTriangles | triangles

## Member Function Documentation

## ◆ addEdge()

void Ogre::LodData::Vertex::addEdge | ( | const Edge & | edge | ) |

Iterator pointing to the position in the mCollapseCostSet, which allows fast remove.

## ◆ removeEdge()

void Ogre::LodData::Vertex::removeEdge | ( | const Edge & | edge | ) |

## Member Data Documentation

## ◆ collapseTo

Vertex* Ogre::LodData::Vertex::collapseTo

## ◆ costHeapPosition

CollapseCostHeap::iterator Ogre::LodData::Vertex::costHeapPosition

## ◆ edges

VEdges Ogre::LodData::Vertex::edges

## ◆ normal

Vector3 Ogre::LodData::Vertex::normal

## ◆ position

Vector3 Ogre::LodData::Vertex::position

## ◆ seam

bool Ogre::LodData::Vertex::seam

## ◆ triangles

VTriangles Ogre::LodData::Vertex::triangles

The documentation for this struct was generated from the following file:

- OgreLodData.h