OGRE: OgreVisibilityFlags.h File Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Namespaces | Variables
OgreVisibilityFlags.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Namespaces
| Ogre
| Ogre::VisibilityFlags

## Variables
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_SHADOW_CASTER
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_VISIBILITY
| Object casts shadows (is rendered to shadow camera) More...
_OgreExport const uint32 | Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS
| When this is bit is clear, the obj is not rendered at all. More...