<map id="Ogre::RTShader::LinearSkinning" name="Ogre::RTShader::LinearSkinning">
<area shape="rect" id="node1" title="Implement a sub render state which performs hardware skinning." alt="" coords="5,169,232,196"/>
<area shape="rect" id="node2" href="$class_ogre_1_1_r_t_shader_1_1_hardware_skinning_technique.html" title="Implement a sub render state which performs hardware skinning." alt="" coords="22,80,215,121"/>
<area shape="rect" id="node3" href="$class_ogre_1_1_allocated_object.html" title="Superclass for all objects that wish to use custom memory allocators when their new / delete operator..." alt="" coords="37,5,201,32"/>
</map>
