OGRE: OgreGLSLProgramManager.h File Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Classes | Namespaces
OgreGLSLProgramManager.h File Reference
`#include "OgreGL3PlusPrerequisites.h"`
`#include "OgreSingleton.h"`
`#include "OgreGLSLShader.h"`
`#include "OgreGLSLProgram.h"`
`#include "OgreGLSLExtSupport.h"`

## Classes
class | Ogre::GLSLProgramManager
| Ogre assumes that there are separate programs to deal with but GLSL has one program object that represents the active shader objects during a rendering state. More...

## Namespaces
| Ogre