OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::Mesh Member List

This is the complete list of members for Ogre::Mesh, including all inherited members.

_dirtyState() | Ogre::Resource | virtual
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_fireUnloadingComplete(void) | Ogre::Resource | virtual
_getLodValueArray(void) const | Ogre::Mesh | inline
_getVaoManager() const | Ogre::Mesh | inline
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual
_notifySkeleton(v1::SkeletonPtr &pSkel) | Ogre::Mesh |
_setBoundingSphereRadius(Real radius) | Ogre::Mesh |
_setBounds(const Aabb &bounds, bool pad=true) | Ogre::Mesh |
_setLodInfo(unsigned short numLevels) | Ogre::Mesh |
_setVaoManager(VaoManager *vaoManager) | Ogre::Mesh | inline
_updateBoundsFromVertexBuffers(bool pad=false) | Ogre::Mesh |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh |
addListener(Listener *lis) | Ogre::Resource | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::Mesh |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
clearBoneAssignments(void) | Ogre::Mesh |
clone(const String &newName, const String &newGroup=BLANKSTRING, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh |
copy(const MeshPtr &destination, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual
createSubMesh(size_t index=~0u) | Ogre::Mesh |
dearrangeToInefficient(void) | Ogre::Mesh |
destroySubMesh(unsigned short index) | Ogre::Mesh |
escalateLoading() | Ogre::Resource | virtual
getAabb(void) const | Ogre::Mesh |
getBoundingSphereRadius(void) const | Ogre::Mesh |
getCreator(void) | Ogre::Resource | inlinevirtual
getGroup(void) const | Ogre::Resource | inlinevirtual
getHandle(void) const | Ogre::Resource | inlinevirtual
getIndexBufferDefaultType(void) const | Ogre::Mesh | inline
getLoadingState() const | Ogre::Resource | inlinevirtual
getLodIndex(Real value) const | Ogre::Mesh |
getLodStrategyName(void) const | Ogre::Mesh | inline
getName(void) const | Ogre::Resource | inlinevirtual
getNumLodLevels(void) const | Ogre::Mesh |
getNumSubMeshes(void) const | Ogre::Mesh |
getOrigin(void) const | Ogre::Resource | inlinevirtual
getParamDictionary(void) | Ogre::StringInterface | inline
getParamDictionary(void) const | Ogre::StringInterface | inline
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual
getParameters(void) const | Ogre::StringInterface |
getSize(void) const | Ogre::Resource | inlinevirtual
getSkeleton(void) const | Ogre::Mesh | inline
getSkeletonName(void) const | Ogre::Mesh |
getStateCount() const | Ogre::Resource | inlinevirtual
getSubMesh(unsigned short index) const | Ogre::Mesh |
getSubMeshes(void) const | Ogre::Mesh | inline
getSubMeshNameMap(void) const | Ogre::Mesh | inline
getVertexBufferDefaultType(void) const | Ogre::Mesh | inline
hasIndependentShadowMappingVaos(void) const | Ogre::Mesh |
hasSkeleton(void) const | Ogre::Mesh | inline
hasValidShadowMappingVaos(void) const | Ogre::Mesh |
importV1(v1::Mesh *mesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose=true) | Ogre::Mesh |
isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual
isIndexBufferShadowed(void) const | Ogre::Mesh | inline
isLoaded(void) const | Ogre::Resource | inlinevirtual
isLoading() const | Ogre::Resource | inlinevirtual
isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual
isPrepared(void) const | Ogre::Resource | inlinevirtual
isReloadable(void) const | Ogre::Resource | inlinevirtual
isVertexBufferShadowed(void) const | Ogre::Mesh | inline
LF_DEFAULT enum value | Ogre::Resource |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_PRESERVE_STATE enum value | Ogre::Resource |
load(bool backgroundThread=false) | Ogre::Resource | virtual
LoadingFlags enum name | Ogre::Resource |
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
LodValueArray typedef | Ogre::Mesh |
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, VaoManager *vaoManager, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh |
MeshSerializerImpl class | Ogre::Mesh | friend
msOptimizeForShadowMapping | Ogre::Mesh | static
nameSubMesh(const String &name, ushort index) | Ogre::Mesh |
OGRE_AUTO_MUTEX | Ogre::Resource |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
prepareForShadowMapping(bool forceSameBuffers) | Ogre::Mesh |
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
removeLodLevels(void) | Ogre::Mesh |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual
setIndexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh |
setLodStrategyName(const String &name) | Ogre::Mesh | inline
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | virtual
setSkeletonName(const String &skelName) | Ogre::Mesh |
setToLoaded(void) | Ogre::Resource | inlinevirtual
setVertexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh |
StringInterface() | Ogre::StringInterface | inline
SubMesh class | Ogre::Mesh | friend
SubMeshVec typedef | Ogre::Mesh |
touch(void) | Ogre::Resource | virtual
unload(void) | Ogre::Resource | virtual
unnameSubMesh(const String &name) | Ogre::Mesh |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~Mesh() | Ogre::Mesh |
~Resource() | Ogre::Resource | virtual
~StringInterface() | Ogre::StringInterface | inlinevirtual