OGRE: OgreHlmsUnlit.h File Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Classes | Namespaces
OgreHlmsUnlit.h File Reference
`#include "OgreHlmsUnlitPrerequisites.h"`
`#include "OgreHlmsBufferManager.h"`
`#include "OgreConstBufferPool.h"`
`#include "OgreMatrix4.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreRoot.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::HlmsUnlit
| Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More...

## Namespaces
| Ogre