OGRE: Ogre::RTShader::FFPTransform Class Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | Static Public Attributes | List of all members
Ogre::RTShader::FFPTransform Class Reference
Core » RTShader

Transform sub render state implementation of the Fixed Function Pipeline. More...

`#include <OgreShaderFFPTransform.h>`

Inheritance diagram for Ogre::RTShader::FFPTransform:
[legend]

## Public Member Functions
virtual void | copyFrom (const SubRenderState &rhs)
virtual bool | createCpuSubPrograms (ProgramSet *programSet)
SubRenderStateAccessorPtr | getAccessor ()
| Return the accessor object to this sub render state. More...
SubRenderStateAccessorPtr | getAccessor () const
| Return the accessor object to this sub render state. More...
virtual int | getExecutionOrder () const
virtual const String & | getType () const
void | operator delete (void *ptr)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete (void *ptr, void *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)
void * | operator new (size_t sz)
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info More...
void * | operator new (size_t sz, void *ptr)
| placement operator new More...
void * | operator new[] (size_t sz)
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info More...
virtual bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass)
| Called before adding this sub render state to the given render state. More...
virtual void | updateGpuProgramsParams (Renderable *rend, Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
| Update GPU programs parameters before a rendering operation occurs. More...

## Static Public Attributes
static String | Type

## Detailed Description

Transform sub render state implementation of the Fixed Function Pipeline.

See also
  http://msdn.microsoft.com/en-us/library/bb206269.aspx Derives from SubRenderState class.

## Member Function Documentation

## ◆ copyFrom()

virtual void Ogre::RTShader::FFPTransform::copyFrom | ( | const SubRenderState & | rhs | ) |
| virtual

See also
  SubRenderState::copyFrom.

Implements Ogre::RTShader::SubRenderState.

## ◆ createCpuSubPrograms()

virtual bool Ogre::RTShader::FFPTransform::createCpuSubPrograms | ( | ProgramSet * | programSet | ) |
| virtual

See also
  SubRenderState::createCpuSubPrograms.

Reimplemented from Ogre::RTShader::SubRenderState.

## ◆ getAccessor() [1/2]

SubRenderStateAccessorPtr Ogre::RTShader::SubRenderState::getAccessor | ( |  | ) |
| inherited

Return the accessor object to this sub render state.

See also
  SubRenderStateAccessor.

## ◆ getAccessor() [2/2]

SubRenderStateAccessorPtr Ogre::RTShader::SubRenderState::getAccessor | ( |  | ) | const
| inherited

Return the accessor object to this sub render state.

See also
  SubRenderStateAccessor.

## ◆ getExecutionOrder()

virtual int Ogre::RTShader::FFPTransform::getExecutionOrder | ( |  | ) | const
| virtual

See also
  SubRenderState::getExecutionOrder.

Implements Ogre::RTShader::SubRenderState.

## ◆ getType()

virtual const String& Ogre::RTShader::FFPTransform::getType | ( |  | ) | const
| virtual

See also
  SubRenderState::getType.

Implements Ogre::RTShader::SubRenderState.

## ◆ operator delete() [1/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) |
| inlineinherited

## ◆ operator delete() [2/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  |
| inlineinherited

## ◆ operator delete() [3/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |
| ) |  |
| inlineinherited

## ◆ operator delete[]() [1/2]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) |
| inlineinherited

## ◆ operator delete[]() [2/2]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  |
| inlineinherited

## ◆ operator new() [1/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) |
| inlineinherited

## ◆ operator new() [2/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  |
| inlineinherited

operator new, with debug line info

## ◆ operator new() [3/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr
| ) |  |
| inlineinherited

placement operator new

## ◆ operator new[]() [1/2]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) |
| inlineinherited

## ◆ operator new[]() [2/2]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  |
| inlineinherited

array operator new, with debug line info

## ◆ preAddToRenderState()

virtual bool Ogre::RTShader::SubRenderState::preAddToRenderState | ( | const RenderState * | renderState,
|  | Pass * | srcPass,
|  | Pass * | dstPass
| ) |  |
| inlinevirtualinherited

Called before adding this sub render state to the given render state.

Allows this sub render state class to configure specific parameters depending on source pass or parent render state. Return of false value will cause canceling the add operation.

Parameters

  renderState | The target render state container this sub render state is about to be added.
  srcPass | The source pass.
  dstPass | The destination pass.

Reimplemented in Ogre::RTShader::FFPTexturing, Ogre::RTShader::FFPLighting, Ogre::RTShader::FFPFog, Ogre::RTShader::FFPColour, Ogre::RTShader::FFPAlphaTest, Ogre::RTShader::TriplanarTexturing, Ogre::RTShader::TextureAtlasSampler, Ogre::RTShader::PerPixelLighting, Ogre::RTShader::NormalMapLighting, Ogre::RTShader::IntegratedPSSM3, and Ogre::RTShader::HardwareSkinning.

## ◆ updateGpuProgramsParams()

virtual void Ogre::RTShader::SubRenderState::updateGpuProgramsParams | ( | Renderable * | rend,
|  | Pass * | pass,
|  | const AutoParamDataSource * | source,
|  | const LightList * | pLightList
| ) |  |
| inlinevirtualinherited

Update GPU programs parameters before a rendering operation occurs.

This method is called in the context of SceneManager::renderSingle object via the RenderObjectListener interface and lets this sub render state instance opportunity to update custom GPU program parameters before the rendering action occurs.

See also
  RenderObjectListener::notifyRenderSingleObject.

Parameters

  rend | The renderable that is about to be rendered.
  pass | The pass that used for this rendering.
  source | The auto parameter source.
  pLightList | The light list used in the current rendering context.

Reimplemented in Ogre::RTShader::FFPTexturing, Ogre::RTShader::FFPLighting, Ogre::RTShader::FFPFog, Ogre::RTShader::FFPAlphaTest, Ogre::RTShader::TriplanarTexturing, Ogre::RTShader::TextureAtlasSampler, Ogre::RTShader::PerPixelLighting, Ogre::RTShader::NormalMapLighting, and Ogre::RTShader::IntegratedPSSM3.

## Member Data Documentation

## ◆ Type

String Ogre::RTShader::FFPTransform::Type
| static

The documentation for this class was generated from the following file:

- OgreShaderFFPTransform.h