OGRE: Ogre::v1::VertexData::HardwareAnimationData Struct Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Attributes | List of all members
Ogre::v1::VertexData::HardwareAnimationData Struct Reference

Struct used to hold hardware morph / pose vertex data information. More...

`#include <OgreVertexIndexData.h>`

## Public Attributes
Real | parametric
unsigned short | targetBufferIndex

## Detailed Description

Struct used to hold hardware morph / pose vertex data information.

## Member Data Documentation

## ◆ parametric

Real Ogre::v1::VertexData::HardwareAnimationData::parametric

## ◆ targetBufferIndex

unsigned short Ogre::v1::VertexData::HardwareAnimationData::targetBufferIndex

The documentation for this struct was generated from the following file:

- OgreVertexIndexData.h