OGRE: Ogre::SkeletonAnimationDef Class Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | Friends | List of all members
Ogre::SkeletonAnimationDef Class Reference

`#include <OgreSkeletonAnimationDef.h>`

Inheritance diagram for Ogre::SkeletonAnimationDef:
[legend]

## Public Member Functions
| SkeletonAnimationDef ()
| ~SkeletonAnimationDef ()
void | _dumpCsvTracks (String &outText) const
| Dumps all the tracks in CSV format to the output string argument. More...
void | _setSkeletonDef (const SkeletonDef *skeletonDef)
void | build (const v1::Skeleton *skeleton, const v1::Animation *animation, Real frameRate)
const String & | getNameStr (void) const
Real | getNumFrames (void) const
Real | getOriginalFrameRate (void) const
void | operator delete (void *ptr)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete (void *ptr, void *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)
void * | operator new (size_t sz)
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info More...
void * | operator new (size_t sz, void *ptr)
| placement operator new More...
void * | operator new[] (size_t sz)
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info More...
void | setName (const String &name)

## Friends
class | SkeletonAnimation

## Constructor & Destructor Documentation

## ◆ SkeletonAnimationDef()

Ogre::SkeletonAnimationDef::SkeletonAnimationDef | ( |  | ) |

## ◆ ~SkeletonAnimationDef()

Ogre::SkeletonAnimationDef::~SkeletonAnimationDef | ( |  | ) |

## Member Function Documentation

## ◆ _dumpCsvTracks()

void Ogre::SkeletonAnimationDef::_dumpCsvTracks | ( | String & | outText | ) | const

Dumps all the tracks in CSV format to the output string argument.

Mostly for debugging purposes. (also easy example to show how to enumerate all the tracks and get the bones back from its block index)

## ◆ _setSkeletonDef()

void Ogre::SkeletonAnimationDef::_setSkeletonDef | ( | const SkeletonDef * | skeletonDef | ) |
| inline

## ◆ build()

void Ogre::SkeletonAnimationDef::build | ( | const v1::Skeleton * | skeleton,
|  | const v1::Animation * | animation,
|  | Real | frameRate
| ) |  |

## ◆ getNameStr()

const String& Ogre::SkeletonAnimationDef::getNameStr | ( | void |  | ) | const
| inline

## ◆ getNumFrames()

Real Ogre::SkeletonAnimationDef::getNumFrames | ( | void |  | ) | const
| inline

## ◆ getOriginalFrameRate()

Real Ogre::SkeletonAnimationDef::getOriginalFrameRate | ( | void |  | ) | const
| inline

## ◆ operator delete() [1/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) |
| inlineinherited

## ◆ operator delete() [2/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  |
| inlineinherited

## ◆ operator delete() [3/3]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |
| ) |  |
| inlineinherited

## ◆ operator delete[]() [1/2]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) |
| inlineinherited

## ◆ operator delete[]() [2/2]

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  |
| inlineinherited

## ◆ operator new() [1/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) |
| inlineinherited

## ◆ operator new() [2/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  |
| inlineinherited

operator new, with debug line info

## ◆ operator new() [3/3]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr
| ) |  |
| inlineinherited

placement operator new

## ◆ operator new[]() [1/2]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) |
| inlineinherited

## ◆ operator new[]() [2/2]

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  |
| inlineinherited

array operator new, with debug line info

## ◆ setName()

void Ogre::SkeletonAnimationDef::setName | ( | const String & | name | ) |
| inline

## Friends And Related Function Documentation

## ◆ SkeletonAnimation

friend class SkeletonAnimation
| friend

The documentation for this class was generated from the following file:

- OgreSkeletonAnimationDef.h