OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::SceneManager Member List

This is the complete list of members for Ogre::SceneManager, including all inherited members.

_addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual
_addCompositorTexture(IdString name, TextureGpu *tex) | Ogre::SceneManager |
_addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |
_applySceneAnimations(void) | Ogre::SceneManager | virtual
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual
_calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager |
_collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager |
_createCubemapProbe(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | virtual
_createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual
_createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual
_cullPhase01(Camera *cullCamera, Camera *renderCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::SceneManager | virtual
_destroyAllCubemapProbes(void) | Ogre::SceneManager | virtual
_destroyCubemapProbe(InternalCubemapProbe *probe) | Ogre::SceneManager | virtual
_frameEnded(void) | Ogre::SceneManager |
_getActivePassForwardPlus(void) | Ogre::SceneManager | inline
_getAutoParamDataSource(void) const | Ogre::SceneManager | inline
_getCombinedVisibilityMask(void) const | Ogre::SceneManager |
_getCurrentRenderStage() const | Ogre::SceneManager | inline
_getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline
_getLightMemoryManager(void) | Ogre::SceneManager | inline
_getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline
_getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline
_getTmpVisibleObjectsList() | Ogre::SceneManager | inline
_handleLodEvents() | Ogre::SceneManager |
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |
_pauseRendering() | Ogre::SceneManager | virtual
_releaseManualHardwareResources() | Ogre::SceneManager | virtual
_removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual
_removeCompositorTextures(size_t from) | Ogre::SceneManager |
_removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager |
_renderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual
_renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual
_restoreManualHardwareResources() | Ogre::SceneManager | virtual
_resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual
_setCamerasInProgress(const CamerasInProgress &cameras) | Ogre::SceneManager | inline
_setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager |
_setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline
_setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager |
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual
_setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager |
_setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager |
_setPrePassMode(PrePassMode mode, const TextureGpuVec &prepassTextures, TextureGpu *prepassDepthTexture, TextureGpu *ssrTexture) | Ogre::SceneManager |
_setRefractions(TextureGpu *depthTextureNoMsaa, TextureGpu *refractionsTexture) | Ogre::SceneManager |
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual
_updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager |
addListener(Listener *s) | Ogre::SceneManager | virtual
addLodListener(LodListener *listener) | Ogre::SceneManager |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
AnimationIterator typedef | Ogre::SceneManager |
CameraIterator typedef | Ogre::SceneManager |
clearFrameData(void) | Ogre::SceneManager |
clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual
createAABBQuery(const AxisAlignedBox &box, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual
createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual
createAnimationState(const String &animName) | Ogre::SceneManager | virtual
createBillboardChain() | Ogre::SceneManager | virtual
createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual
createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual
createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createIntersectionQuery(uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual
createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createLight() | Ogre::SceneManager | virtual
createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual
createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual
createRayQuery(const Ray &ray, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual
createRectangle2D(SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual
createRibbonTrail() | Ogre::SceneManager | virtual
createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual
createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager |
createSphereQuery(const Sphere &sphere, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual
createStaticGeometry(const String &name) | Ogre::SceneManager | virtual
createTagPoint(void) | Ogre::SceneManager | virtual
createWireAabb(void) | Ogre::SceneManager | virtual
cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager |
defragmentMemoryPools(void) | Ogre::SceneManager |
destroyAllAnimations(void) | Ogre::SceneManager | virtual
destroyAllAnimationStates(void) | Ogre::SceneManager | virtual
destroyAllBillboardChains(void) | Ogre::SceneManager | virtual
destroyAllBillboardSets(void) | Ogre::SceneManager | virtual
destroyAllCameras(void) | Ogre::SceneManager | virtual
destroyAllDecals(void) | Ogre::SceneManager | virtual
destroyAllEntities(void) | Ogre::SceneManager | virtual
destroyAllItems(void) | Ogre::SceneManager | virtual
destroyAllLights(void) | Ogre::SceneManager | virtual
destroyAllManualObjects(void) | Ogre::SceneManager | virtual
destroyAllMovableObjects(void) | Ogre::SceneManager | virtual
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual
destroyAllParticleSystems(void) | Ogre::SceneManager | virtual
destroyAllRectangle2D(void) | Ogre::SceneManager | virtual
destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual
destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual
destroyAllWireAabbs(void) | Ogre::SceneManager | virtual
destroyAnimation(const String &name) | Ogre::SceneManager | virtual
destroyAnimationState(const String &name) | Ogre::SceneManager | virtual
destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual
destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual
destroyCamera(Camera *cam) | Ogre::SceneManager | virtual
destroyDecal(Decal *decal) | Ogre::SceneManager | virtual
destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual
destroyItem(Item *item) | Ogre::SceneManager | virtual
destroyLight(Light *light) | Ogre::SceneManager | virtual
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual
destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual
destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual
destroyRectangle2D(Rectangle2D *rect) | Ogre::SceneManager | virtual
destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual
destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual
destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager |
destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual
destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual
destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual
EnvFeatures enum name | Ogre::SceneManager |
EnvFeatures_DiffuseGiFromReflectionProbe enum value | Ogre::SceneManager |
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual
executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager |
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual
extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
findCamera(IdString name) const | Ogre::SceneManager | virtual
findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual
findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual
findSceneNodes(const String &name) const | Ogre::SceneManager |
getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline
getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline
getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline
getAnimation(const String &name) const | Ogre::SceneManager | virtual
getAnimationIterator(void) | Ogre::SceneManager | inline
getAnimations() const | Ogre::SceneManager | inline
getAnimationState(const String &animName) const | Ogre::SceneManager | virtual
getAnimationStateIterator(void) | Ogre::SceneManager | inline
getCameraIterator(void) | Ogre::SceneManager | inline
getCameras() const | Ogre::SceneManager | inline
getCamerasInProgress(void) const | Ogre::SceneManager | inline
getCompositorTextures(void) const | Ogre::SceneManager | inline
getCurrentCastersBox(void) const | Ogre::SceneManager |
getCurrentCompositorPass(void) const | Ogre::SceneManager | inline
getCurrentPassDepthTextureNoMsaa(void) const | Ogre::SceneManager | inline
getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline
getCurrentPrePassMode(void) const | Ogre::SceneManager | inline
getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline
getCurrentRefractionsTexture(void) const | Ogre::SceneManager | inline
getCurrentShadowNode(void) const | Ogre::SceneManager | inline
getCurrentSsrTexture(void) const | Ogre::SceneManager | inline
getCurrentViewport0(void) const | Ogre::SceneManager | inline
getDecalsDiffuse(void) const | Ogre::SceneManager | inline
getDecalsEmissive(void) const | Ogre::SceneManager | inline
getDecalsNormals(void) const | Ogre::SceneManager | inline
getDestinationRenderSystem() | Ogre::SceneManager |
getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual
getDummySceneNode(void) const | Ogre::SceneManager | inline
getEnvFeatures(void) const | Ogre::SceneManager | inline
getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual
getFogColour(void) const | Ogre::SceneManager | virtual
getFogDensity(void) const | Ogre::SceneManager | virtual
getFogEnd(void) const | Ogre::SceneManager | virtual
getFogMode(void) const | Ogre::SceneManager | virtual
getFogStart(void) const | Ogre::SceneManager | virtual
getForwardPlus(void) | Ogre::SceneManager | inline
getGlobalLightList(void) const | Ogre::SceneManager | inline
getId() const | Ogre::IdObject | inline
getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual
getLightMask(void) const | Ogre::SceneManager | inline
getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager |
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual
getName(void) const | Ogre::SceneManager | inline
getNumCompositorTextures(void) const | Ogre::SceneManager | inline
getNumWorkerThreads() const | Ogre::SceneManager | inline
getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual
getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual
getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual
getRadialDensityMask(void) const | Ogre::SceneManager | inline
getRelativeOrigin(void) const | Ogre::SceneManager |
getRenderQueue(void) const | Ogre::SceneManager | inline
getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager |
getSceneNode(IdType id) | Ogre::SceneManager |
getSceneNode(IdType id) const | Ogre::SceneManager |
getShadowColour(void) const | Ogre::SceneManager | virtual
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual
getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual
getShowBoundingBoxes() const | Ogre::SceneManager | virtual
getSky(void) | Ogre::SceneManager | inline
getSkyMaterial(void) | Ogre::SceneManager | inline
getSkyMethod(void) const | Ogre::SceneManager | inline
getSphericalHarmonics(void) const | Ogre::SceneManager | inline
getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual
getTypeName(void) const =0 | Ogre::SceneManager | pure virtual
getVisibilityMask(void) const | Ogre::SceneManager | inline
hasAnimation(const String &name) const | Ogre::SceneManager | virtual
hasAnimationState(const String &name) const | Ogre::SceneManager | virtual
hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual
hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual
IdObject(IdType id) | Ogre::IdObject | inline
IlluminationRenderStage enum name | Ogre::SceneManager |
injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
IRS_NONE enum value | Ogre::SceneManager |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |
isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline
isDecalsDiffuseEmissiveMerged(void) const | Ogre::SceneManager |
isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual
isSkyEnabled(void) const | Ogre::SceneManager | inline
isUsingInstancedStereo(void) const | Ogre::SceneManager |
MovableObjectIterator typedef | Ogre::SceneManager |
MovableObjectVec typedef | Ogre::SceneManager |
notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager |
notifyStaticDirty(Node *node) | Ogre::SceneManager |
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
PrefabType enum name | Ogre::SceneManager |
prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual
PT_CUBE enum value | Ogre::SceneManager |
PT_PLANE enum value | Ogre::SceneManager |
PT_SPHERE enum value | Ogre::SceneManager |
QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static
QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static
QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static
QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static
QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static
registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual
removeListener(Listener *s) | Ogre::SceneManager | virtual
removeLodListener(LodListener *listener) | Ogre::SceneManager |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual
SceneManager(const String &instanceName, size_t numWorkerThreads) | Ogre::SceneManager |
SceneNodeList typedef | Ogre::SceneManager |
setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f, uint32 envFeatures=0xffffffff) | Ogre::SceneManager |
setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager |
setDecalsDiffuse(TextureGpu *tex) | Ogre::SceneManager |
setDecalsEmissive(TextureGpu *tex) | Ogre::SceneManager |
setDecalsNormals(TextureGpu *tex) | Ogre::SceneManager |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual
setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager |
setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager |
setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, uint32 cubemapProbesPerCel, float minDistance, float maxDistance) | Ogre::SceneManager |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual
setLightMask(uint32 mask) | Ogre::SceneManager | inline
setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual
setRadialDensityMask(bool bEnabled, const float radius[3]) | Ogre::SceneManager |
setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual
setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual
setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual
setSky(bool bEnabled, SkyMethod skyMethod, TextureGpu *texture) | Ogre::SceneManager |
setSky(bool bEnabled, SkyMethod skyMethod, const String &texName, const String &resourceGroup) | Ogre::SceneManager |
setSphericalHarmonics(Vector3 ambientSphericalHarmonics[9]) | Ogre::SceneManager |
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline
setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual
showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual
shrinkToFitMemoryPools(void) | Ogre::SceneManager |
SkyCubemap enum value | Ogre::SceneManager |
SkyEquirectangular enum value | Ogre::SceneManager |
SkyMethod enum name | Ogre::SceneManager |
unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual
updateAllAnimations() | Ogre::SceneManager |
updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager |
updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager |
updateAllTagPoints(void) | Ogre::SceneManager |
updateAllTransforms() | Ogre::SceneManager |
updateSceneGraph() | Ogre::SceneManager |
waitForPendingUserScalableTask() | Ogre::SceneManager |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~SceneManager() | Ogre::SceneManager | virtual