<map id="Ogre::GpuTrackedResource" name="Ogre::GpuTrackedResource">
<area shape="rect" id="node1" title=" " alt="" coords="5,1340,201,1367"/>
<area shape="rect" id="node2" href="$class_ogre_1_1_buffer_packed.html" title=" " alt="" coords="250,480,395,507"/>
<area shape="rect" id="node24" href="$class_ogre_1_1_render_target.html" title="A &#39;canvas&#39; which can receive the results of a rendering operation." alt="" coords="249,1340,396,1367"/>
<area shape="rect" id="node45" href="$class_ogre_1_1_texture_gpu.html" title=" " alt="" coords="255,1492,390,1519"/>
<area shape="rect" id="node3" href="$class_ogre_1_1_const_buffer_packed.html" title="Represents constant buffers (also known as Uniform Buffers in GL)" alt="" coords="450,148,633,175"/>
<area shape="rect" id="node9" href="$class_ogre_1_1_index_buffer_packed.html" title=" " alt="" coords="451,379,632,405"/>
<area shape="rect" id="node10" href="$class_ogre_1_1_indirect_buffer_packed.html" title="Represents Indirect buffers for storing draw call commands." alt="" coords="444,429,639,456"/>
<area shape="rect" id="node11" href="$class_ogre_1_1_tex_buffer_packed.html" title="Represents Texture buffers (also known as tbuffers in D3D11)" alt="" coords="458,480,625,507"/>
<area shape="rect" id="node18" href="$class_ogre_1_1_uav_buffer_packed.html" title="Represents UAV buffers (also known as SSBOs in OpenGL) Uav buffers are supported in DX10/DX10...." alt="" coords="456,636,627,663"/>
<area shape="rect" id="node23" href="$class_ogre_1_1_vertex_buffer_packed.html" title=" " alt="" coords="448,687,635,713"/>
<area shape="rect" id="node4" href="$class_ogre_1_1_d3_d11_const_buffer_packed.html" title=" " alt="" coords="691,5,918,32"/>
<area shape="rect" id="node5" href="$class_ogre_1_1_g_l3_plus_const_buffer_packed.html" title=" " alt="" coords="710,57,899,98"/>
<area shape="rect" id="node6" href="$class_ogre_1_1_g_l_e_s2_const_buffer_packed.html" title=" " alt="" coords="693,123,916,149"/>
<area shape="rect" id="node7" href="$class_ogre_1_1_metal_const_buffer_packed.html" title=" " alt="" coords="695,173,914,200"/>
<area shape="rect" id="node8" href="$class_ogre_1_1_n_u_l_l_const_buffer_packed.html" title=" " alt="" coords="697,224,913,251"/>
<area shape="rect" id="node12" href="$class_ogre_1_1_d3_d11_tex_buffer_packed.html" title=" " alt="" coords="699,275,910,301"/>
<area shape="rect" id="node13" href="$class_ogre_1_1_g_l3_plus_tex_buffer_emulated_packed.html" title=" " alt="" coords="687,326,923,367"/>
<area shape="rect" id="node14" href="$class_ogre_1_1_g_l3_plus_tex_buffer_packed.html" title=" " alt="" coords="695,392,914,419"/>
<area shape="rect" id="node15" href="$class_ogre_1_1_g_l_e_s2_tex_buffer_emulated_packed.html" title=" " alt="" coords="692,443,917,485"/>
<area shape="rect" id="node16" href="$class_ogre_1_1_metal_tex_buffer_packed.html" title=" " alt="" coords="703,509,907,536"/>
<area shape="rect" id="node17" href="$class_ogre_1_1_n_u_l_l_tex_buffer_packed.html" title=" " alt="" coords="705,560,905,587"/>
<area shape="rect" id="node19" href="$class_ogre_1_1_d3_d11_uav_buffer_packed.html" title=" " alt="" coords="697,611,912,637"/>
<area shape="rect" id="node20" href="$class_ogre_1_1_g_l3_plus_uav_buffer_packed.html" title=" " alt="" coords="693,661,916,688"/>
<area shape="rect" id="node21" href="$class_ogre_1_1_metal_uav_buffer_packed.html" title=" " alt="" coords="701,712,909,739"/>
<area shape="rect" id="node22" href="$class_ogre_1_1_n_u_l_l_uav_buffer_packed.html" title=" " alt="" coords="702,763,907,789"/>
<area shape="rect" id="node25" href="$class_ogre_1_1_multi_render_target.html" title="This class represents a render target that renders to multiple RenderTextures at once." alt="" coords="451,956,631,983"/>
<area shape="rect" id="node31" href="$class_ogre_1_1_render_texture.html" title="This class represents a RenderTarget that renders to a Texture." alt="" coords="464,1340,619,1367"/>
<area shape="rect" id="node44" href="$class_ogre_1_1_render_window.html" title="Manages the target rendering window." alt="" coords="462,1391,621,1417"/>
<area shape="rect" id="node26" href="$class_ogre_1_1_d3_d11_multi_render_target.html" title=" " alt="" coords="693,813,917,840"/>
<area shape="rect" id="node27" href="$class_ogre_1_1_d3_d9_multi_render_target.html" title=" " alt="" coords="697,864,913,891"/>
<area shape="rect" id="node28" href="$class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html" title="MultiRenderTarget for OpenGL." alt="" coords="695,915,914,957"/>
<area shape="rect" id="node29" href="$class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html" title="MultiRenderTarget for GL ES 2.x." alt="" coords="701,981,909,1022"/>
<area shape="rect" id="node30" href="$class_ogre_1_1_metal_multi_render_target.html" title=" " alt="" coords="696,1047,913,1073"/>
<area shape="rect" id="node32" href="$class_ogre_1_1_d3_d11_depth_texture_target.html" title=" " alt="" coords="689,1097,921,1124"/>
<area shape="rect" id="node33" href="$class_ogre_1_1_d3_d11_null_texture_target.html" title=" " alt="" coords="695,1148,914,1175"/>
<area shape="rect" id="node34" href="$class_ogre_1_1_d3_d11_render_texture.html" title="RenderTexture implementation for D3D11." alt="" coords="705,1199,904,1225"/>
<area shape="rect" id="node35" href="$class_ogre_1_1_d3_d9_render_texture.html" title="RenderTexture implementation for D3D9." alt="" coords="709,1249,900,1276"/>
<area shape="rect" id="node36" href="$class_ogre_1_1_g_l3_plus_depth_texture_target.html" title=" " alt="" coords="705,1301,905,1342"/>
<area shape="rect" id="node37" href="$class_ogre_1_1_g_l3_plus_null_texture_target.html" title=" " alt="" coords="711,1366,898,1407"/>
<area shape="rect" id="node38" href="$class_ogre_1_1_g_l3_plus_render_texture.html" title="Base class for GL Render Textures." alt="" coords="701,1432,908,1459"/>
<area shape="rect" id="node39" href="$class_ogre_1_1_g_l_e_s2_depth_texture_target.html" title=" " alt="" coords="690,1483,919,1509"/>
<area shape="rect" id="node40" href="$class_ogre_1_1_g_l_e_s2_null_texture_target.html" title=" " alt="" coords="697,1533,913,1560"/>
<area shape="rect" id="node41" href="$class_ogre_1_1_g_l_e_s2_render_texture.html" title="Base class for GL Render Textures." alt="" coords="707,1584,903,1611"/>
<area shape="rect" id="node42" href="$class_ogre_1_1_metal_depth_texture_target.html" title=" " alt="" coords="692,1635,917,1661"/>
<area shape="rect" id="node43" href="$class_ogre_1_1_metal_null_texture_target.html" title=" " alt="" coords="699,1685,911,1712"/>
<area shape="rect" id="node46" href="$class_ogre_1_1_d3_d11_texture_gpu.html" title=" " alt="" coords="452,1441,631,1468"/>
<area shape="rect" id="node47" href="$class_ogre_1_1_g_l3_plus_texture_gpu.html" title=" " alt="" coords="448,1492,635,1519"/>
<area shape="rect" id="node48" href="$class_ogre_1_1_metal_texture_gpu.html" title=" " alt="" coords="455,1543,627,1569"/>
<area shape="rect" id="node49" href="$class_ogre_1_1_n_u_l_l_texture_gpu.html" title=" " alt="" coords="457,1593,625,1620"/>
</map>
