OGRE: Ogre::GL3PlusOldVertexArrayObject Class Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | List of all members
Ogre::GL3PlusOldVertexArrayObject Class Reference

Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage. More...

`#include <OgreGL3PlusVertexArrayObject.h>`

## Public Member Functions
| GL3PlusOldVertexArrayObject ()
| ~GL3PlusOldVertexArrayObject ()
void | bind (void)
| Bind a VAO. More...
bool | isInitialised (void)
void | setInitialised (bool flag)

## Detailed Description

Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.

## Constructor & Destructor Documentation

## ◆ GL3PlusOldVertexArrayObject()

Ogre::GL3PlusOldVertexArrayObject::GL3PlusOldVertexArrayObject | ( |  | ) |

## ◆ ~GL3PlusOldVertexArrayObject()

Ogre::GL3PlusOldVertexArrayObject::~GL3PlusOldVertexArrayObject | ( |  | ) |

## Member Function Documentation

## ◆ bind()

void Ogre::GL3PlusOldVertexArrayObject::bind | ( | void |  | ) |

Bind a VAO.

## ◆ isInitialised()

bool Ogre::GL3PlusOldVertexArrayObject::isInitialised | ( | void |  | ) |
| inline

## ◆ setInitialised()

void Ogre::GL3PlusOldVertexArrayObject::setInitialised | ( | bool | flag | ) |
| inline

The documentation for this class was generated from the following file:

- OgreGL3PlusVertexArrayObject.h