OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::Terrain::DefaultGpuBufferAllocator Member List

This is the complete list of members for Ogre::Terrain::DefaultGpuBufferAllocator, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta) | Ogre::Terrain::DefaultGpuBufferAllocator | virtual
DefaultGpuBufferAllocator() | Ogre::Terrain::DefaultGpuBufferAllocator |
freeAllBuffers() | Ogre::Terrain::DefaultGpuBufferAllocator | virtual
freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf) | Ogre::Terrain::DefaultGpuBufferAllocator | virtual
getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain::DefaultGpuBufferAllocator | virtual
GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inline
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
warmStart(size_t numInstances, uint16 terrainSize, uint16 maxBatchSize, uint16 minBatchSize) | Ogre::Terrain::DefaultGpuBufferAllocator |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~DefaultGpuBufferAllocator() | Ogre::Terrain::DefaultGpuBufferAllocator | virtual
~GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inlinevirtual