OGRE: Ogre::uint4 Struct Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | Public Attributes | List of all members
Ogre::uint4 Struct Reference

`#include <OgreShaderPrimitives.h>`

Inheritance diagram for Ogre::uint4:
[legend]

## Public Member Functions
| uint4 ()
| uint4 (const Vector2 &valXY, const Vector2 &valZW)
| uint4 (const Vector4 &val)
Vector3 | toVec3 () const

## Public Attributes
uint32 | w
uint32 | x
uint32 | y
uint32 | z

## Constructor & Destructor Documentation

## ◆ uint4() [1/3]

Ogre::uint4::uint4 | ( |  | ) |
| inline

## ◆ uint4() [2/3]

Ogre::uint4::uint4 | ( | const Vector4 & | val | ) |
| inline

## ◆ uint4() [3/3]

Ogre::uint4::uint4 | ( | const Vector2 & | valXY,
|  | const Vector2 & | valZW
| ) |  |
| inline

## Member Function Documentation

## ◆ toVec3()

Vector3 Ogre::type4< uint32 >::toVec3
| inlineinherited

## Member Data Documentation

## ◆ w

uint32 Ogre::type4< uint32 >::w
| inherited

## ◆ x

uint32 Ogre::type4< uint32 >::x
| inherited

## ◆ y

uint32 Ogre::type4< uint32 >::y
| inherited

## ◆ z

uint32 Ogre::type4< uint32 >::z
| inherited

The documentation for this struct was generated from the following file:

- OgreShaderPrimitives.h