OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::GL3PlusStagingTexture Member List

This is the complete list of members for Ogre::GL3PlusStagingTexture, including all inherited members.

_getDynamicBuffer(void) | Ogre::GL3PlusStagingTexture | inline
_getInternalBufferStart(void) const | Ogre::StagingTextureBufferImpl | inline
_getInternalTotalSizeBytes(void) const | Ogre::StagingTextureBufferImpl | inline
_getSizeBytes(void) | Ogre::StagingTextureBufferImpl | virtual
_resetDynamicBuffer(void) | Ogre::GL3PlusStagingTexture | inline
_unmapBuffer(void) | Ogre::GL3PlusStagingTexture |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
getFormatFamily(void) const | Ogre::StagingTexture | inline
getLastFrameUsed(void) const | Ogre::StagingTexture | inline
getVboPoolIndex(void) | Ogre::StagingTextureBufferImpl | inline
GL3PlusStagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily, size_t size, size_t internalBufferStart, size_t vboPoolIdx, GL3PlusDynamicBuffer *dynamicBuffer) | Ogre::GL3PlusStagingTexture |
isSmallerThan(const StagingTexture *other) const | Ogre::StagingTextureBufferImpl | virtual
mapRegion(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) | Ogre::StagingTexture |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
StagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily) | Ogre::StagingTexture |
StagingTextureBufferImpl(VaoManager *vaoManager, PixelFormatGpu formatFamily, size_t size, size_t internalBufferStart, size_t vboPoolIdx) | Ogre::StagingTextureBufferImpl |
startMapRegion(void) | Ogre::GL3PlusStagingTexture | virtual
stopMapRegion(void) | Ogre::GL3PlusStagingTexture | virtual
supportsFormat(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) const | Ogre::StagingTextureBufferImpl | virtual
upload(const TextureBox &srcBox, TextureGpu *dstTexture, uint8 mipLevel, const TextureBox *cpuSrcBox=0, const TextureBox *dstBox=0, bool skipSysRamCopy=false) | Ogre::GL3PlusStagingTexture | virtual
uploadWillStall(void) | Ogre::StagingTexture |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~GL3PlusStagingTexture() | Ogre::GL3PlusStagingTexture | virtual
~StagingTexture() | Ogre::StagingTexture | virtual
~StagingTextureBufferImpl() | Ogre::StagingTextureBufferImpl | virtual