<map id="Ogre::D3D11AsyncTicket" name="Ogre::D3D11AsyncTicket">
<area shape="rect" id="node1" title=" " alt="" coords="5,155,188,181"/>
<area shape="rect" id="node2" href="$class_ogre_1_1_async_ticket.html" title="In Ogre 2.0 data structures, reading data from GPU back to CPU is asynchronous." alt="" coords="27,80,166,107"/>
<area shape="rect" id="node3" href="$class_ogre_1_1_allocated_object.html" title="Superclass for all objects that wish to use custom memory allocators when their new / delete operator..." alt="" coords="35,5,158,32"/>
</map>
