OGRE: OgreHardwareVertexBuffer.h File Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Classes | Namespaces | Typedefs
OgreHardwareVertexBuffer.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreHardwareBuffer.h"`
`#include "OgreSharedPtr.h"`
`#include "OgreColourValue.h"`
`#include "OgreHlmsPso.h"`
`#include "Vao/OgreVertexBufferPacked.h"`
`#include "ogrestd/list.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::v1::HardwareVertexBuffer
| Specialisation of HardwareBuffer for a vertex buffer. More...
class | Ogre::v1::HardwareVertexBufferSharedPtr
| Shared pointer implementation used to share vertex buffers. More...
class | Ogre::v1::VertexBufferBinding
| Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements. More...
class | Ogre::v1::VertexDeclaration
| This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a RenderOperation. More...
class | Ogre::v1::VertexElement
| This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration. More...

## Namespaces
| Ogre
| Ogre::v1

## Typedefs
typedef HardwareBufferLockGuard | Ogre::v1::HardwareVertexBufferLockGuard
| Locking helper. More...