OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::v1::StaticGeometry Member List

This is the complete list of members for Ogre::v1::StaticGeometry, including all inherited members.

addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::v1::StaticGeometry | virtual
addSceneNode(const SceneNode *node) | Ogre::v1::StaticGeometry | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
build(void) | Ogre::v1::StaticGeometry | virtual
destroy(void) | Ogre::v1::StaticGeometry | virtual
dump(const String &filename) const | Ogre::v1::StaticGeometry | virtual
getCastShadows(void) | Ogre::v1::StaticGeometry | inlinevirtual
getName(void) const | Ogre::v1::StaticGeometry | inline
getOrigin(void) const | Ogre::v1::StaticGeometry | inlinevirtual
getRegionDimensions(void) const | Ogre::v1::StaticGeometry | inlinevirtual
getRegionIterator(void) | Ogre::v1::StaticGeometry |
getRenderingDistance(void) const | Ogre::v1::StaticGeometry | inlinevirtual
getRenderQueueGroup(void) const | Ogre::v1::StaticGeometry | virtual
getSquaredRenderingDistance(void) const | Ogre::v1::StaticGeometry | inlinevirtual
getVisibilityFlags() const | Ogre::v1::StaticGeometry |
isVisible(void) const | Ogre::v1::StaticGeometry | inlinevirtual
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
OptimisedSubMeshGeometryList typedef | Ogre::v1::StaticGeometry |
QueuedGeometryList typedef | Ogre::v1::StaticGeometry |
QueuedSubMeshList typedef | Ogre::v1::StaticGeometry |
RegionIterator typedef | Ogre::v1::StaticGeometry |
RegionMap typedef | Ogre::v1::StaticGeometry |
reset(void) | Ogre::v1::StaticGeometry | virtual
setCastShadows(bool castShadows) | Ogre::v1::StaticGeometry | virtual
setOrigin(const Vector3 &origin) | Ogre::v1::StaticGeometry | inlinevirtual
setRegionDimensions(const Vector3 &size) | Ogre::v1::StaticGeometry | inlinevirtual
setRenderingDistance(Real dist) | Ogre::v1::StaticGeometry | inlinevirtual
setRenderQueueGroup(uint8 queueID) | Ogre::v1::StaticGeometry | virtual
setVisibilityFlags(uint32 flags) | Ogre::v1::StaticGeometry |
setVisible(bool visible) | Ogre::v1::StaticGeometry | virtual
StaticGeometry(SceneManager *owner, const String &name) | Ogre::v1::StaticGeometry |
SubMeshGeometryLookup typedef | Ogre::v1::StaticGeometry |
SubMeshLodGeometryLinkList typedef | Ogre::v1::StaticGeometry |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~StaticGeometry() | Ogre::v1::StaticGeometry | virtual