OGRE: Ogre::CubemapSide Namespace Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Enumerations
Ogre::CubemapSide Namespace Reference
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## Enumerations
enum | CubemapSide { PX, NX, PY, NY, PZ, NZ }
| Please note that due to ancient GPU history reasons, cubemaps are always treated as left handed. More...

## Enumeration Type Documentation

## ◆ CubemapSide

enum Ogre::CubemapSide::CubemapSide

Please note that due to ancient GPU history reasons, cubemaps are always treated as left handed.

Which means +Z = Forward (which contradicts Ogre and OpenGL common conventions of being right handed, where -Z = Forward)

Enumerator
PX |
NX |
PY |
NY |
PZ |
NZ |