<map id="Ogre::v1::GL3PlusDefaultHardwareBufferManagerBase" name="Ogre::v1::GL3PlusDefaultHardwareBufferManagerBase">
<area shape="rect" id="node1" title="Specialisation of HardwareBufferManager to emulate hardware buffers." alt="" coords="5,169,219,211"/>
<area shape="rect" id="node2" href="$class_ogre_1_1v1_1_1_hardware_buffer_manager_base.html" title="Base definition of a hardware buffer manager." alt="" coords="19,80,205,121"/>
<area shape="rect" id="node3" href="$class_ogre_1_1_allocated_object.html" title="Superclass for all objects that wish to use custom memory allocators when their new / delete operator..." alt="" coords="65,5,159,32"/>
</map>
