OGRE: Ogre::ObjCmdBuffer::TransitionToLoaded Class Reference

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Public Member Functions | List of all members
Ogre::ObjCmdBuffer::TransitionToLoaded Class Reference

`#include <OgreObjCmdBuffer.h>`

Inheritance diagram for Ogre::ObjCmdBuffer::TransitionToLoaded:
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## Public Member Functions
| TransitionToLoaded (TextureGpu *_texture, void *_sysRamCopy, GpuResidency::GpuResidency _targetResidency)
virtual void | execute (void)

## Constructor & Destructor Documentation

## ◆ TransitionToLoaded()

Ogre::ObjCmdBuffer::TransitionToLoaded::TransitionToLoaded | ( | TextureGpu * | _texture,
|  | void * | _sysRamCopy,
|  | GpuResidency::GpuResidency | _targetResidency
| ) |  |

## Member Function Documentation

## ◆ execute()

virtual void Ogre::ObjCmdBuffer::TransitionToLoaded::execute | ( | void |  | ) |
| virtual

Implements Ogre::ObjCmdBuffer::Cmd.

The documentation for this class was generated from the following file:

- OgreObjCmdBuffer.h