OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::D3D11DepthTexture Member List

This is the complete list of members for Ogre::D3D11DepthTexture, including all inherited members.

_autogenerateMipmaps(void) | Ogre::D3D11DepthTexture | inlinevirtual
_createSurfaceList(void) | Ogre::D3D11DepthTexture |
_dirtyState() | Ogre::Resource | virtual
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_fireUnloadingComplete(void) | Ogre::Resource | virtual
_loadImages(const ConstImagePtrList &images) | Ogre::Texture | virtual
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual
_setD3DShaderResourceView(ID3D11ShaderResourceView *depthTextureView) | Ogre::D3D11DepthTexture |
addListener(Listener *lis) | Ogre::Resource | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
convertToImage(Image &destImage, bool includeMipMaps=false, uint32 mipmapBias=0, uint32 zOrSliceStart=0, uint32 depthOrSlices=0) | Ogre::Texture | virtual
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual
copyToTexture(TexturePtr &target) | Ogre::D3D11Texture | virtual
createInternalResources(void) | Ogre::D3D11DepthTexture | virtual
createInternalResourcesImpl(void) | Ogre::D3D11DepthTexture | virtual
D3D11DepthTexture(bool shareableDepthBuffer, ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11DepthTexture |
D3D11Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11Texture |
escalateLoading() | Ogre::Resource | virtual
freeInternalResources(void) | Ogre::D3D11DepthTexture | virtual
freeInternalResourcesImpl(void) | Ogre::D3D11DepthTexture | virtual
getBuffer(size_t face, size_t mipmap) | Ogre::D3D11Texture | virtual
getCreator(void) | Ogre::Resource | inlinevirtual
getCustomAttribute(const String &name, void *pData) | Ogre::Texture | virtual
getD3dFormat(void) const | Ogre::D3D11Texture | inline
getD3dSampleDesc(void) const | Ogre::D3D11Texture | inline
getDepth(void) const | Ogre::Texture | inline
getDesiredFloatBitDepth(void) const | Ogre::Texture | virtual
getDesiredFormat(void) const | Ogre::Texture | inline
getDesiredIntegerBitDepth(void) const | Ogre::Texture | virtual
getFormat() const | Ogre::Texture | inline
getFSAA() const | Ogre::Texture | inlinevirtual
getFSAAHint() const | Ogre::Texture | inlinevirtual
getGamma(void) const | Ogre::Texture | inline
getGroup(void) const | Ogre::Resource | inlinevirtual
getHandle(void) const | Ogre::Resource | inlinevirtual
getHeight(void) const | Ogre::Texture | inline
getLoadingState() const | Ogre::Resource | inlinevirtual
getMipmapsHardwareGenerated(void) const | Ogre::Texture | inline
getName(void) const | Ogre::Resource | inlinevirtual
getNumFaces() const | Ogre::Texture | virtual
getNumMipmaps(void) const | Ogre::Texture | inline
getOrigin(void) const | Ogre::Resource | inlinevirtual
getParamDictionary(void) | Ogre::StringInterface | inline
getParamDictionary(void) const | Ogre::StringInterface | inline
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual
getParameters(void) const | Ogre::StringInterface |
getResolvedTexture2D() | Ogre::D3D11Texture | inline
getShareableDepthBuffer(void) const | Ogre::D3D11DepthTexture | inline
getSize(void) const | Ogre::Resource | inlinevirtual
getSrcDepth(void) const | Ogre::Texture | inline
getSrcFormat(void) const | Ogre::Texture | inline
getSrcHeight(void) const | Ogre::Texture | inline
getSrcWidth(void) const | Ogre::Texture | inline
getSrvView() | Ogre::D3D11Texture |
getStateCount() const | Ogre::Resource | inlinevirtual
GetTex1D() | Ogre::D3D11Texture | inline
GetTex2D() | Ogre::D3D11Texture | inline
GetTex3D() | Ogre::D3D11Texture | inline
getTextureResource() | Ogre::D3D11Texture | inline
getTextureType(void) const | Ogre::Texture | inline
getTreatLuminanceAsAlpha(void) const | Ogre::Texture | virtual
getUavView(int32 mipmapLevel, int32 textureArrayIndex, PixelFormat pixelFormat) | Ogre::D3D11Texture |
getUsage() const | Ogre::Texture | inlinevirtual
getWidth(void) const | Ogre::Texture | inline
hasAlpha(void) const | Ogre::Texture | virtual
HasAutoMipMapGenerationEnabled() const | Ogre::D3D11DepthTexture | inline
hasResolvedTexture2D() const | Ogre::D3D11Texture | inline
isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual
isHardwareGammaEnabled() const | Ogre::Texture | inlinevirtual
isLoaded(void) const | Ogre::Resource | inlinevirtual
isLoading() const | Ogre::Resource | inlinevirtual
isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual
isPrepared(void) const | Ogre::Resource | inlinevirtual
isReloadable(void) const | Ogre::Resource | inlinevirtual
isTextureTypeArray(void) const | Ogre::Texture | inline
LF_DEFAULT enum value | Ogre::Resource |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_PRESERVE_STATE enum value | Ogre::Resource |
load(bool backgroundThread=false) | Ogre::Resource | virtual
loadImage(const Image &img) | Ogre::D3D11DepthTexture | virtual
loadImpl() | Ogre::D3D11DepthTexture | virtual
LoadingFlags enum name | Ogre::Resource |
LoadingState enum name | Ogre::Resource |
loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat) | Ogre::Texture | virtual
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
OGRE_AUTO_MUTEX | Ogre::Resource |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
postLoadImpl() | Ogre::D3D11DepthTexture | virtual
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
prepareImpl(void) | Ogre::D3D11DepthTexture | virtual
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual
setDepth(uint32 d) | Ogre::Texture | inline
setDesiredBitDepths(ushort integerBits, ushort floatBits) | Ogre::Texture | virtual
setDesiredFloatBitDepth(ushort bits) | Ogre::Texture | virtual
setDesiredIntegerBitDepth(ushort bits) | Ogre::Texture | virtual
setFormat(PixelFormat pf) | Ogre::Texture | virtual
setFSAA(uint fsaa, const String &fsaaHint, bool explicitResolve) | Ogre::Texture | inlinevirtual
setGamma(float g) | Ogre::Texture | inline
setHardwareGammaEnabled(bool enabled) | Ogre::Texture | inline
setHeight(uint32 h) | Ogre::Texture | inline
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual
setNumMipmaps(uint8 num) | Ogre::Texture | inline
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | virtual
setTextureType(TextureType ttype) | Ogre::Texture | inline
setToLoaded(void) | Ogre::Resource | inlinevirtual
setTreatLuminanceAsAlpha(bool asAlpha) | Ogre::Texture | virtual
setUsage(int u) | Ogre::Texture | inlinevirtual
setWidth(uint32 w) | Ogre::Texture | inline
StringInterface() | Ogre::StringInterface | inline
Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Texture |
touch(void) | Ogre::Resource | virtual
unload(void) | Ogre::Resource | virtual
unprepareImpl(void) | Ogre::D3D11DepthTexture | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~D3D11DepthTexture() | Ogre::D3D11DepthTexture | virtual
~D3D11Texture() | Ogre::D3D11Texture |
~Resource() | Ogre::Resource | virtual
~StringInterface() | Ogre::StringInterface | inlinevirtual
~Texture() | Ogre::Texture | inlinevirtual