OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::PSSMShadowCameraSetup Member List

This is the complete list of members for Ogre::PSSMShadowCameraSetup, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
calculateSplitPoints(uint splitCount, Real nearDist, Real farDist, Real lambda=0.95, Real blend=0.125, Real fade=0.313) | Ogre::PSSMShadowCameraSetup |
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup |
FocusedShadowCameraSetup(void) | Ogre::FocusedShadowCameraSetup |
getMaxDistance() const | Ogre::ShadowCameraSetup | inline
getMinDistance() const | Ogre::ShadowCameraSetup | inline
getNumStableSplits(void) const | Ogre::PSSMShadowCameraSetup | inline
getShadowCamera(const Ogre::SceneManager *sm, const Ogre::Camera *cam, const Ogre::Light *light, Ogre::Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const | Ogre::PSSMShadowCameraSetup | virtual
getSplitBlendPoints() const | Ogre::PSSMShadowCameraSetup | inline
getSplitCount() const | Ogre::PSSMShadowCameraSetup | inline
getSplitFadePoint() const | Ogre::PSSMShadowCameraSetup | inline
getSplitPadding() const | Ogre::PSSMShadowCameraSetup | inline
getSplitPoints() const | Ogre::PSSMShadowCameraSetup | inline
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
PSSMShadowCameraSetup() | Ogre::PSSMShadowCameraSetup |
setNumStableSplits(uint32 numStableSplits) | Ogre::PSSMShadowCameraSetup | inline
setOptimalAdjustFactor(size_t splitIndex, Real factor) | Ogre::PSSMShadowCameraSetup |
setSplitPadding(Real pad) | Ogre::PSSMShadowCameraSetup | inline
setSplitPoints(const SplitPointList &newSplitPoints, Real blend=0.125, Real fade=0.313) | Ogre::PSSMShadowCameraSetup |
ShadowCameraSetup() | Ogre::ShadowCameraSetup | inline
SplitPointList typedef | Ogre::PSSMShadowCameraSetup |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | virtual
~FocusedShadowCameraSetup(void) | Ogre::FocusedShadowCameraSetup | virtual
~PSSMShadowCameraSetup() | Ogre::PSSMShadowCameraSetup | virtual
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inlinevirtual