OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::SkeletonInstance Member List

This is the complete list of members for Ogre::SkeletonInstance, including all inherited members.

_decrementRefCount(void) | Ogre::SkeletonInstance |
_disableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance |
_enableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance |
_getBoneFullTransform(size_t index) const | Ogre::SkeletonInstance | inline
_getMemoryBlock(void) const | Ogre::SkeletonInstance |
_getMemoryUniqueOffset(void) const | Ogre::SkeletonInstance |
_getRefCount(void) const | Ogre::SkeletonInstance |
_getTransformArray() const | Ogre::SkeletonInstance | inline
_incrementRefCount(void) | Ogre::SkeletonInstance |
_updateBoneStartTransforms(void) | Ogre::SkeletonInstance |
addAnimationsFromSkeleton(const String &skelName, const String &groupName) | Ogre::SkeletonInstance |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
BoneVec typedef | Ogre::SkeletonInstance |
getAnimation(IdString name) | Ogre::SkeletonInstance |
getAnimations() const | Ogre::SkeletonInstance | inline
getBone(IdString boneName) | Ogre::SkeletonInstance |
getBone(size_t index) | Ogre::SkeletonInstance |
getDefinition(void) const | Ogre::SkeletonInstance | inline
getNumBones(void) const | Ogre::SkeletonInstance |
getParentNode(void) const | Ogre::SkeletonInstance | inline
getTransforms(SimpleMatrixAf4x3 *RESTRICT_ALIAS outTransform, const FastArray< unsigned short > &usedBones) const | Ogre::SkeletonInstance |
hasAnimation(IdString name) const | Ogre::SkeletonInstance |
hasBone(IdString name) const | Ogre::SkeletonInstance |
isManualBone(Bone *bone) | Ogre::SkeletonInstance |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
resetToPose(void) | Ogre::SkeletonInstance |
setManualBone(Bone *bone, bool isManual) | Ogre::SkeletonInstance |
setParentNode(Node *parentNode) | Ogre::SkeletonInstance |
setSceneNodeAsParentOfBone(Bone *bone, SceneNode *nodeParent) | Ogre::SkeletonInstance |
SkeletonInstance(const SkeletonDef *skeletonDef, BoneMemoryManager *boneMemoryManager) | Ogre::SkeletonInstance |
update(void) | Ogre::SkeletonInstance |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~SkeletonInstance() | Ogre::SkeletonInstance |