OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::D3D9RenderSystem Member List

This is the complete list of members for Ogre::D3D9RenderSystem, including all inherited members.

_addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem |
_addMetrics(const Metrics &newMetrics) | Ogre::RenderSystem |
_beginFrame() | Ogre::D3D9RenderSystem | virtual
_beginFrameOnce(void) | Ogre::RenderSystem | virtual
_checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(void) | Ogre::D3D9RenderSystem |
_clearStateAndFlushCommandBuffer(void) | Ogre::RenderSystem | virtual
_convertOpenVrProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) | Ogre::RenderSystem | virtual
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) | Ogre::RenderSystem | virtual
_createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem |
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, WindowList &createdWindows) | Ogre::RenderSystem | virtual
_dereferenceSharedDepthBuffer(TextureGpu *depthBuffer) | Ogre::RenderSystem |
_descriptorSetSamplerCreated(DescriptorSetSampler *newSet) | Ogre::RenderSystem | inlinevirtual
_descriptorSetSamplerDestroyed(DescriptorSetSampler *set) | Ogre::RenderSystem | inlinevirtual
_descriptorSetTexture2Created(DescriptorSetTexture2 *newSet) | Ogre::RenderSystem | inlinevirtual
_descriptorSetTexture2Destroyed(DescriptorSetTexture2 *set) | Ogre::RenderSystem | inlinevirtual
_descriptorSetTextureCreated(DescriptorSetTexture *newSet) | Ogre::RenderSystem | inlinevirtual
_descriptorSetTextureDestroyed(DescriptorSetTexture *set) | Ogre::RenderSystem | inlinevirtual
_descriptorSetUavCreated(DescriptorSetUav *newSet) | Ogre::RenderSystem | inlinevirtual
_descriptorSetUavDestroyed(DescriptorSetUav *set) | Ogre::RenderSystem | inlinevirtual
_disableTextureUnit(size_t texUnit) | Ogre::D3D9RenderSystem |
_dispatch(const HlmsComputePso &pso)=0 | Ogre::RenderSystem | pure virtual
_endFrame() | Ogre::D3D9RenderSystem | virtual
_endFrameOnce(void) | Ogre::RenderSystem | virtual
_executeResourceTransition(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual
_getCurrentRenderViewport(void) | Ogre::RenderSystem | inline
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | virtual
_getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem |
_hlmsBlendblockCreated(HlmsBlendblock *newBlock) | Ogre::RenderSystem | inlinevirtual
_hlmsBlendblockDestroyed(HlmsBlendblock *block) | Ogre::RenderSystem | inlinevirtual
_hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual
_hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso) | Ogre::RenderSystem | inlinevirtual
_hlmsMacroblockCreated(HlmsMacroblock *newBlock) | Ogre::RenderSystem | inlinevirtual
_hlmsMacroblockDestroyed(HlmsMacroblock *block) | Ogre::RenderSystem | inlinevirtual
_hlmsPipelineStateObjectCreated(HlmsPso *newPso) | Ogre::RenderSystem | inlinevirtual
_hlmsPipelineStateObjectDestroyed(HlmsPso *pso) | Ogre::RenderSystem | inlinevirtual
_hlmsSamplerblockCreated(HlmsSamplerblock *newBlock) | Ogre::RenderSystem | inlinevirtual
_hlmsSamplerblockDestroyed(HlmsSamplerblock *block) | Ogre::RenderSystem | inlinevirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3D9RenderSystem | virtual
_makeRsProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, Real nearPlane, Real farPlane, ProjectionType projectionType) | Ogre::RenderSystem | virtual
_pauseFrame(void) | Ogre::D3D9RenderSystem | virtual
_render(const RenderOperation &op) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::_render(const v1::RenderOperation &op) | Ogre::RenderSystem | virtual
Ogre::RenderSystem::_render(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual
Ogre::RenderSystem::_render(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual
Ogre::RenderSystem::_render(const v1::CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual
Ogre::RenderSystem::_render(const v1::CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual
_renderEmulated(const CbDrawCallIndexed *cmd)=0 | Ogre::RenderSystem | pure virtual
_renderEmulated(const CbDrawCallStrip *cmd)=0 | Ogre::RenderSystem | pure virtual
_renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual
_renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual
_renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual
_renderNoBaseInstance(const v1::CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual
_resetMetrics() | Ogre::RenderSystem |
_resourceTransitionCreated(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual
_resourceTransitionDestroyed(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual
_resumeFrame(RenderSystemContext *context) | Ogre::D3D9RenderSystem | virtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem |
_setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | virtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3D9RenderSystem |
_setComputePso(const HlmsComputePso *pso)=0 | Ogre::RenderSystem | pure virtual
_setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem |
_setCurrentDeviceFromTexture(TextureGpu *texture)=0 | Ogre::RenderSystem | pure virtual
_setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem |
_setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem |
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem |
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem |
_setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem |
_setGeometryTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual
_setHlmsBlendblock(const HlmsBlendblock *blendblock) | Ogre::D3D9RenderSystem | virtual
_setHlmsMacroblock(const HlmsMacroblock *macroblock) | Ogre::D3D9RenderSystem | virtual
_setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *Samplerblock)=0 | Ogre::RenderSystem | pure virtual
_setIndirectBuffer(IndirectBufferPacked *indirectBuffer)=0 | Ogre::RenderSystem | pure virtual
_setPipelineStateObject(const HlmsPso *pso) | Ogre::RenderSystem | virtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual
_setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
_setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem |
_setProgramsFromHlms(const HlmsCache *hlmsCache) | Ogre::D3D9RenderSystem | virtual
_setProjectionMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_setRenderOperation(const v1::CbRenderOp *cmd)=0 | Ogre::RenderSystem | pure virtual
_setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem |
_setSamplers(uint32 slotStart, const DescriptorSetSampler *set)=0 | Ogre::RenderSystem | pure virtual
_setSamplersCS(uint32 slotStart, const DescriptorSetSampler *set)=0 | Ogre::RenderSystem | pure virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op) | Ogre::D3D9RenderSystem |
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::D3D9RenderSystem |
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3D9RenderSystem | virtual
_setTessellationDomainTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual
_setTessellationHullTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::_setTexture(size_t unit, TextureGpu *texPtr)=0 | Ogre::RenderSystem | pure virtual
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw) | Ogre::D3D9RenderSystem |
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual
_setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::D3D9RenderSystem |
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual
_setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem |
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3D9RenderSystem |
_setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual
_setTextureMipmapBias(size_t unit, float bias) | Ogre::D3D9RenderSystem |
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual
_setTextures(uint32 slotStart, const DescriptorSetTexture *set, uint32 hazardousTexIdx)=0 | Ogre::RenderSystem | pure virtual
_setTextures(uint32 slotStart, const DescriptorSetTexture2 *set)=0 | Ogre::RenderSystem | pure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture *set)=0 | Ogre::RenderSystem | pure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture2 *set)=0 | Ogre::RenderSystem | pure virtual
_setTextureUnitCompareEnabled(size_t unit, bool compare) | Ogre::D3D9RenderSystem |
_setTextureUnitCompareFunction(size_t unit, CompareFunction function) | Ogre::D3D9RenderSystem |
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3D9RenderSystem |
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual
_setUavCS(uint32 slotStart, const DescriptorSetUav *set)=0 | Ogre::RenderSystem | pure virtual
_setVertexArrayObject(const VertexArrayObject *vao)=0 | Ogre::RenderSystem | pure virtual
_setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::_setVertexTexture(size_t unit, TextureGpu *tex) | Ogre::RenderSystem | virtual
_setViewMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_setViewport(Viewport *vp) | Ogre::D3D9RenderSystem |
_setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual
_setWorldMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual
_startLegacyV1Rendering(void) | Ogre::RenderSystem | inlinevirtual
_update(void) | Ogre::RenderSystem |
_useLights(const LightList &lights, unsigned short limit) | Ogre::D3D9RenderSystem | virtual
addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual
addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual
addListener(Listener *l) | Ogre::RenderSystem | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inlinevirtual
beginGPUSampleProfile(const String &name, uint32 *hashCache)=0 | Ogre::RenderSystem | pure virtual
beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
beginRenderPassDescriptor(RenderPassDescriptor *desc, TextureGpu *anyTarget, uint8 mipLevel, const Vector4 *viewportSizes, const Vector4 *scissors, uint32 numViewports, bool overlaysEnabled, bool warnIfRtvWasFlushed) | Ogre::RenderSystem | virtual
bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem |
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual
checkExtension(const String &ext) const | Ogre::RenderSystem | inlinevirtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::clearFrameBuffer(RenderPassDescriptor *renderPassDesc, TextureGpu *anyTarget, uint8 mipLevel)=0 | Ogre::RenderSystem | pure virtual
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual
createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual
createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
createRenderPassDescriptor(void)=0 | Ogre::RenderSystem | pure virtual
createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem |
D3D9Device class | Ogre::D3D9RenderSystem | friend
D3D9DeviceManager class | Ogre::D3D9RenderSystem | friend
D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem |
deinitGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual
destroyRenderPassDescriptor(RenderPassDescriptor *renderPassDesc) | Ogre::RenderSystem |
destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem |
destroyRenderWindow(Window *window) | Ogre::RenderSystem | virtual
detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem |
enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem |
endGPUSampleProfile(const String &name)=0 | Ogre::RenderSystem | pure virtual
endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual
endRenderPassDescriptor(void) | Ogre::RenderSystem | virtual
executeRenderPassDescriptorDelayedActions(void) | Ogre::RenderSystem | virtual
fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem |
flushCommands(void)=0 | Ogre::RenderSystem | pure virtual
flushUAVs(void)=0 | Ogre::RenderSystem | pure virtual
getActiveD3D9Device() | Ogre::D3D9RenderSystem | static
getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static
getCapabilities(void) const | Ogre::RenderSystem | inline
getColourVertexElementType() const | Ogre::D3D9RenderSystem | virtual
getConfigOptions() | Ogre::D3D9RenderSystem | virtual
getCurrentPassDescriptor(void) | Ogre::RenderSystem | inline
getCurrentRenderViewports(void) | Ogre::RenderSystem | inline
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual
getDebugShaders(void) const | Ogre::RenderSystem | inline
getDepthBufferFor(TextureGpu *colourTexture, uint16 poolId, bool preferDepthTexture, PixelFormatGpu depthBufferFormat) | Ogre::RenderSystem | virtual
getDeviceManager() | Ogre::D3D9RenderSystem | static
getDirect3D9() | Ogre::D3D9RenderSystem | static
getDisplayMonitorCount() const | Ogre::D3D9RenderSystem | virtual
getDriverVersion(void) const | Ogre::RenderSystem | inlinevirtual
getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem | virtual
getFriendlyName() const | Ogre::D3D9RenderSystem | virtual
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem |
getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem |
getGlobalNumberOfInstances() const | Ogre::RenderSystem |
getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual
getInvertVertexWinding(void) const | Ogre::RenderSystem | virtual
getMaxBoundViewports(void) | Ogre::RenderSystem | inline
getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMetrics() const | Ogre::RenderSystem |
getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMultiheadUse() const | Ogre::D3D9RenderSystem | inline
getMutableCapabilities() | Ogre::RenderSystem | inline
getName() const | Ogre::D3D9RenderSystem | virtual
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline
getPixelFormatToShaderType(void) const =0 | Ogre::RenderSystem | pure virtual
getRenderSystemEvents(void) const | Ogre::RenderSystem | inlinevirtual
getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static
getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static
getResourceManager() | Ogre::D3D9RenderSystem | static
getRSDepthRange(void) const | Ogre::RenderSystem | inlinevirtual
getSharedListener(void) | Ogre::RenderSystem | static
getStencilBufferParams(void) const | Ogre::RenderSystem | inline
getTextureGpuManager(void) const | Ogre::RenderSystem | inline
getVaoManager(void) const | Ogre::RenderSystem | inline
getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual
getWBufferEnabled(void) const | Ogre::RenderSystem |
hasAnisotropicMipMapFilter() const | Ogre::D3D9RenderSystem | inlinevirtual
initConfigOptions() | Ogre::D3D9RenderSystem | virtual
initGPUProfiling(void)=0 | Ogre::RenderSystem | pure virtual
IsActiveDeviceLost() | Ogre::D3D9RenderSystem |
isDirectX9Ex() | Ogre::D3D9RenderSystem | inlinestatic
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual
isReverseDepth(void) const | Ogre::RenderSystem | inline
isStaticBufferLockable() const | Ogre::D3D9RenderSystem | inlinevirtual
markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
MultiheadUseType enum name | Ogre::D3D9RenderSystem |
mutAuto enum value | Ogre::D3D9RenderSystem |
mutNo enum value | Ogre::D3D9RenderSystem |
mutYes enum value | Ogre::D3D9RenderSystem |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
postExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual
preExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual
queueBindUAVs(const DescriptorSetUav *descSetUav) | Ogre::RenderSystem |
registerThread() | Ogre::D3D9RenderSystem | virtual
reinitialise() | Ogre::D3D9RenderSystem | virtual
removeListener(Listener *l) | Ogre::RenderSystem | virtual
RenderSystem() | Ogre::RenderSystem |
resetClipPlanes() | Ogre::RenderSystem | virtual
reverseCompareFunction(CompareFunction depthFunc) | Ogre::RenderSystem | static
setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem |
setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual
setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual
setDebugShaders(bool bDebugShaders) | Ogre::RenderSystem |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inlinevirtual
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual
setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem |
setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val) | Ogre::RenderSystem |
setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem |
setInvertVertexWinding(bool invert) | Ogre::RenderSystem |
setMetricsRecordingEnabled(bool bEnable) | Ogre::RenderSystem |
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3D9RenderSystem |
setSharedListener(Listener *listener) | Ogre::RenderSystem | static
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams) | Ogre::RenderSystem | virtual
setStencilCheckEnabled(bool enabled) | Ogre::D3D9RenderSystem |
setUavStartingSlot(uint32 startingSlot) | Ogre::RenderSystem |
setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3D9RenderSystem |
setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed) | Ogre::D3D9RenderSystem |
setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem |
setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable) | Ogre::D3D9RenderSystem |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem |
shutdown() | Ogre::D3D9RenderSystem | virtual
unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem |
unregisterThread() | Ogre::D3D9RenderSystem | virtual
updateCompositorManager(CompositorManager2 *compositorManager) | Ogre::RenderSystem | virtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual
validateConfigOptions() | Ogre::D3D9RenderSystem | virtual
validateDevice(bool forceDeviceElection=false) | Ogre::RenderSystem | inlinevirtual
validateSampleDescription(const SampleDescription &sampleDesc, PixelFormatGpu format) | Ogre::RenderSystem | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~D3D9RenderSystem() | Ogre::D3D9RenderSystem |
~RenderSystem() | Ogre::RenderSystem | virtual