OGRE: Member List

| OGRE 2.2.4 Object-Oriented Graphics Rendering Engine

Ogre::CompositorNode Member List

This is the complete list of members for Ogre::CompositorNode, including all inherited members.

_getPasses() const | Ogre::CompositorNode | inline
_notifyCleared(void) | Ogre::CompositorNode |
_placeBarriersAndEmulateUavExecution(BoundUav boundUavs[64], ResourceAccessMap &uavsAccess, ResourceLayoutMap &resourcesLayout) | Ogre::CompositorNode |
_removeAllBarriers(void) | Ogre::CompositorNode |
_setFinalTargetAsRenderTarget(ResourceLayoutMap::iterator finalTargetCurrentLayout) | Ogre::CompositorNode |
_update(const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorNode |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit
areAllInputsConnected() const | Ogre::CompositorNode |
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorNode |
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA) | Ogre::CompositorNode |
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA) | Ogre::CompositorNode |
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
createPasses(void) | Ogre::CompositorNode |
destroyAllPasses(void) | Ogre::CompositorNode |
fillResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout) | Ogre::CompositorNode | static
finalTargetResized01(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual
finalTargetResized02(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual
getDefinedBuffer(IdString bufferName) const | Ogre::CompositorNode |
getDefinedBufferNoThrow(IdString bufferName) const | Ogre::CompositorNode |
getDefinedTexture(IdString textureName) const | Ogre::CompositorNode |
getDefinition() const | Ogre::CompositorNode | inline
getEnabled(void) const | Ogre::CompositorNode | inline
getId() const | Ogre::IdObject | inline
getInputChannel() const | Ogre::CompositorNode | inline
getLocalTextures() const | Ogre::CompositorNode | inline
getName(void) const | Ogre::CompositorNode | inline
getPassNumber(CompositorPass *pass) const | Ogre::CompositorNode |
getRenderSystem(void) const | Ogre::CompositorNode | inline
getWorkspace(void) | Ogre::CompositorNode | inline
getWorkspace(void) const | Ogre::CompositorNode | inline
IdObject(IdType id) | Ogre::IdObject | inline
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout) | Ogre::CompositorNode | static
initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorNamedBufferVec &buffers, ResourceLayout::Layout layout) | Ogre::CompositorNode | static
notifyDestroyed(TextureGpu *channel) | Ogre::CompositorNode |
notifyDestroyed(const UavBufferPacked *buffer) | Ogre::CompositorNode |
notifyRecreated(TextureGpu *channel) | Ogre::CompositorNode |
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) | Ogre::CompositorNode |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
resetAllNumPassesLeft(void) | Ogre::CompositorNode |
setEnabled(bool bEnabled) | Ogre::CompositorNode |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline
~CompositorNode() | Ogre::CompositorNode | virtual